We’re very excited to announce that Lume will be launching on iPhone, iPod, iPad and the Mac App Store this Thursday 23rd February.
Following on from its Independent Games Festival 2012 Finalist nomination in Excellence in Visual Arts, and its huge success on the PC, Lume brings a fresh and beautiful approach to games and has a tactility and charm perfect for the iOS devices. The iPhone4 and iPad versions now have a higher resolution than the original and look gorgeous on the devices
Luke Whittaker, Director of State of Play Games says,
“We are extremely excited about launching Lume to the iOS market. We have had fantastic feedback from fans of the PC game, it’s been great to be able to bring it to a new audience. In fact we’d designed the original with iOS devices in mind and really delighted we can finally bring it to the handheld market, it feels like a perfect home for the game.
We really went to town with the style of Lume, building a model rigged with miniature lighting and placing the character in a real setting that just feels more tactile than any we could have created with 3D software. All this shines on on these devices.
We’ve also added plenty of additional detail for iOS, new sound effects and an improved interface for touch devices. To cap it all, the iPhone4 and iPad versions are now in a higher resolution than the original PC release, and look particularly spectacular.”






